The initial piece was missing the complexity that I’m trying to add to my work. This is a view of the topology of the added models.
Finished lighting and composite for this project. Lighting and rendering was done in Maya 2017/ Arnold and compositing was done with Nuke 10. Below I have included stills from the project and then the all the different textures (Spec, Normals, Bump, and Textures) elements.